- Assisting the teachers during class
- Assisting and advising students about modeling / UV Wrapping / baking / lighting/ PBR materials / Unreal Engine 4
Working within a team and under a lead to create high quality 3D art assets that match the aesthetics of the game. Creating environment content from level design block-outs into fully finished assets. Producing highly detailed and realistic PBR textures/materials. Ensuring models are performant and optimized for the technical requirements. Reviewing and improving outsourcing props. Engine setup and placement of assets in Unreal Engine 4. Building lights, color and composition.